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Gears of war sound
Gears of war sound





gears of war sound

The success of the game has led to the development of the Gears of War franchise, including the 2008 sequel Gears of War 2 and adaptations to books, comics, and a feature film on the way. The game was well-received by critics, praising its gameplay and detailed visuals, and won several "Game of the Year" awards in 2006.

gears of war sound gears of war sound gears of war sound

The game has since sold over five million copies by September 2008. Gears of War sold over three million copies in just ten weeks and was the fastest-selling video game of 2006, and was the second-most played game over Xbox Live during 2007. The game also features several online multiplayer game modes for up to eight players. The game is based on the use of cover and strategic fire for the player to advance through the scenarios a second player can play cooperatively through the main campaign to assist. The player assumes the role of Marcus Fenix, a former prisoner and war-hardened soldier. The game centers on the soldiers of Delta Squad as they fight to save the human inhabitants of the fictional planet Sera from a relentless subterranean enemy known as the Locust Horde. Despite the initial statements of Xbox 360 exclusivity, a Microsoft Windows version of the game was developed in conjunction with People Can Fly and released a year later, featuring new content including additional campaign levels and a new multiplayer game mode. It was initially released as an exclusive title for the Xbox 360 in November in North America, Australia, and most of Europe and included a "Limited Collector's Edition" with added content and an art book titled Destroyed Beauty that detailed much of the game's back-story. Gears of War is a 2006 third-person shooter video game developed by Epic Games and published by Microsoft Game Studios. Single player, System Link, multiplayer, cooperative modes







Gears of war sound